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3ds Max Modeling: Restaurant Chair Print E-mail

In this series of 14 free videos, we use various polygon tools to model a piece of furniture. Our design is inspired by reference images from the real world. Over the course of the two-hour series, we explore the following learning outcomes:

Project Folders
Scene Layout
Editable Spline
Extrude and Sweep Modifiers
Editable Poly
Loft Compound Object
Basic Materials

 
 
Topics Time Download Streaming 
Part 1 Customize Interface
Project Folders
Reference Images
 
8:46 Quicktime file
9 MB zipped
YouTube stream
Part 2 Units Setup
Grid and Snap Settings
View Image File
 
9:23 Quicktime file
9 MB zipped
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Part 3 Rectangle and Arc
Editable Spline
Extrude Modifier
 
9:36 Quicktime file
10 MB zipped
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Part 4 Tape Helper
Pin Stack
Show End Result
 
8:25 Quicktime file
9 MB zipped
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Part 5 Detach
Sweep Modifier
Spline Interpolation
 
8:58 Quicktime file
9 MB zipped
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Part 6 Parametric Deformers
Taper Modifier
Gizmo Sub-Object
 
9:24 Quicktime file
10 MB zipped
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Part 7 Primitive Segments
Taper Parameters
Bend Modifier
 
9:23 Quicktime file
10 MB zipped
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Part 8 Local Coordinates
Editable Poly
Chamfer Edges
 
9:50 Quicktime file
10 MB zipped
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Part 9 Transform Coordinate Center
Mirror Tool
ChamferBox
 
9:46 Quicktime file
10 MB zipped
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Part 10 Instance
Move
Rotate
 
8:21 Quicktime file
8 MB zipped
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Part 11 Line Tool
Loft Compound Object
Loft Shape Sub-object
 
9:47 Quicktime file
10 MB zipped
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Part 12 Editable Spline Fillet
Loft Skin Parameters
Loft Scale Deformation
 
9:56 Quicktime file
10 MB zipped
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Part 13 Smooth Modifier
Fine Tuning
Attach
 
9:35 Quicktime file
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Part 14 Material Editor
Procedural Map
Group
 
10:00 Quicktime file
10 MB zipped
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Supplemental material:

Lesson Notes

Lesson Notes complement tutorials. They reduce complex multi-stage procedures in 3ds Max to short bullet points. Brief explanations reinforce key concepts. The outline format helps learners focus on the content, rather than spend a lot of time reading. To access Lesson Notes, you need to join the guild.

Here is a sample of the Lesson Notes:

  1. Scene setup
    1. File > Set Project Folder
    2. Customize > Units Setup > Display Units Setup
      1. Change to Fractional Inches (or whatever)
      2. Do not change the System Unit Setup
    3. Grid
      1. Right-click on any magnet icon
      2. In Home Grid tab
        1. Grid Spacing: 1”
        2. Major Lines Every Nth Grid Line: 12
        3. Perspective View Grid Extent: 24
    4. Save
  2. 3D forms from 2D Shapes
    1. Seat base: Extrude
      1. Top view: Create a Rectangle
      2. Center on origin, especially X axis
      3. Front of model is facing in the negative Y direction
        1. In Top viewport, model faces toward bottom of screen
      4. Right-click > Convert > Convert to Editable Spline
        1. Convert to Editable destroys primitive parameters such as Length
      5. Delete one Segment at back of chair
      6. Right-click magnet icon, enable Snap to Vertex
      7. Create Arc
      8. Select Rectangle, Attach Arc
      9. Weld vertices
      10. Create > Helpers > Tape
        1. Pin Stack while moving Tape Target
      11. Transform Sub-objects to shape the seat base
      12. Apply Extrude Modifier
 
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